--> The
long-promised trip to Pragia has been seen to. What we found there,
I’m sad to say, doesn’t even surprise me. Amidst the crumbling
ruin clutched by mutant plant vines we found the fading story of a
veritable hell-hole. The Teltin Cell had abducted every child with
biotic potential they could get their hands on. All of them were
used as test subjects, just so many human lab rats. Any procedure,
no matter how horrific, that might theoretically improve biotic
strength was carried out upon these children. All were expendable,
all except Subject Zero; Jack was the focal point of the entire
project. All of the atrocities inflicted upon her and the other
children were for the sole purpose of turning her into an invincible
super-biotic.
It
is unclear if Jack matched their expectations. Her strength
certainly exceeds that of any other biotic I’ve met. The
astonishing thing is that she retains any level sanity. A mind
subject to a childhood of constant torture and abuse, no human
contact beyond killing other children, should have turned her into a
genuine monster, completely devoid of any semblance of basic
humanity. How she managed to cling to sanity, to remain a functional
human being in any degree, is beyond me.
Exactly
what happened at Teltin is unclear. All that we know for certain is
that Jack broke out of her cell and tore through anything in her
path. She escaped Teltin, then was captured and abused by pirates.
After a mixed career of crime she was again captured and imprisoned
on the Purgatory. She’s never had anything like a chance at a
normal life. Hopefully, if we survive the mission to stop the
Collectors, she will finally get that opportunity.
We
found another escapee from Teltin there. The poor fellow, Aresh, he
called himself, was drawn back to the place he couldn’t forget. In
his crazed state he planned to restart the Teltin project, to
discover why they had inflicted such horrors upon him. Jack sent him
scampering, where to I know not.
Something
fishy about Teltin. We came across communication records that
implied the details of their experiments were unknown to the Illusive
Man. Aresh claimed to have been in the ruin for about a year, but
his hired security escort spoke as though they’d just arrived. Did
the Illusive Man send Aresh to plant false evidence and shift the
blame down the chain of command? I shouldn't be the slightest bit
surprised.
Even
Miranda seems shaken by what we found on Pragia. She adamantly
denies Cerberus proper had anything to do with it, insisting that the
Teltin project had gone rogue. Sure. Whatever helps her sleep at
night. Jack, desperate for satisfaction, nearly started a biotic
brawl with Miranda for refusing to apologise on behalf of Cerberus.
The sooner we complete our mission and those two go their separate
ways the better. Jack has agreed to remain below decks and leave
Miranda alone. For now.
Strange
that Jack should have escaped the clutches of Cerberus so many years
ago, only to find herself once more ensnared in their machinations.
Of her own volition, to be sure, but little better for that. We're
all in this web together now, all by choice and with good purpose.
But once purpose is fulfilled, when the game is played and the cards
laid bare, It's all of our necks on the line, even if we survive the
mission. It's up to me to find a way out of that noose.
--> I’m
seeing reports in the Cerberus intelligence network of an increase in
Geth sightings. I’ve just saved a civilian munitions vessel, the
MSV Broken Arrow, from colliding with a planet in the Nariph system.
The ship had been commandeered by Geth and deliberately set on
collision course. That’s just plain odd. The Geth are perhaps the
most technologically advanced species in the galaxy, viciously
logical and deadly in combat and planning. If they’re resuming
hostilities outside of their home system again, why are they
resorting to paltry tactics like seizing a civilian freighter?
That’s the sort of strategy I’d expect to see used by Batarian
pirates, who are more interested in hurting as many people as
possible than risking their own skin. Geth are cunning and deadly
fighters, ruthlessly implementing vicious attacks upon their enemy,
optimizing damage dealt and paying no heed to the cost in their own
forces. They’re not at all senselessly suicidal, but destroying
their enemy is their primary focus; their own casualties are a mere
detail.
There
are also reports of Quarian’s encountering the Geth. Tali, in
command of a stealthy investigation, has been sent into the Dholen
System in the far rim. That system is occupied by Geth. I don’t
know why the Quarians sent their people in there, but I plan to find
out.
There’s
another, seemingly unrelated, reason to investigate Dholen: the
Cerberus web. When the Collector threat is dealt with, I’ll be
cutting ties with Cerberus and taking the Normandy back to the
Alliance. When that happens, the Illusive Man will almost certainly
activate failsafes built into the Normandy to
prevent me from doing just that. I need help discreetly finding the
hooks hidden in the Normandy, and removing them. Immediately if
possible, or at the last minute if necessary. Tali is brilliant,
even for a Quarian, and knew the old Normandy inside and out.
Moreover, she’s someone I can trust. If anyone can free the
Normandy, it’s her.
--> Tali
and her team are on the planet Haestrom. It looks like they’ve
been detected, and are engaging superior Geth forces. Moving in.
--> Most
of the Quarian’s are dead, shot by Geth infantry or bombed by the
Geth dropship. Tali is alive, as is the Quarian marine charged with
her safety, Kal Reeger. They’d been sent to investigate the
system’s star, Dholen. It’s aging prematurely, the interior’s
mass increasing at an unprecedented rate. Within a hundred years,
perhaps more, the star will go critical.
Understanding
in theory how to increase the star’s mass is simple; application of
dark energy through mass effect technology. There are however two
massive problems: the problem of scale and the problem of origin. No
known species has every created a warp field powerful enough to crush
the interior of a star. It seems unlikely the Geth would use such an
inefficient weapon, the effects would take a century at best to come
to fruition, and their opponent would have long since discovered the
danger and evacuated. Moreover, the Geth are eminently practical,
and wouldn’t destroy an entire system and all of the resources on
every planet, asteroid and comet therein.
To
my surprise, Tali not only agreed to accompany me, she even got
official clearance from her superiors to do so. She says I’ll need
people I can trust if I’m working with Cerberus. I suspect her
superiors sent her orders to infiltrate the Normandy and spy on
Cerberus, find out what precisely Commander Shepard is up to.
This
business of Dholen reminds me of the mystery of Rothla. An entire
planet blown to bits by Krogan. They didn’t live to tell us how
they did it, and I suspect they didn’t do it on purpose (you never
know with Krogan). It’s possible that clan discovered a hidden
super-weapon from a previous cycle meant to fight the Reapers. It’s
also possible this soon-to-be-exploding star is something of the same
sort ticking over, perhaps accidentally triggered by the Geth. In
any case, neither super-weapon, intentional or not, is likely to
prove useful.
I’ve
received a message from Admiral Hackett. He’s asked me to recover
the missing dog tags from the crash site of SR1, and plant a memorial
to mark the spot.
According
to the Shadow Broker’s intel on Hackett, he refused permission to
Alliance forces to detain me. I’m grateful. This job would be
much more difficult if I were constantly dodging Alliance agents. I
owe Hackett a great deal for his allowing me a chance to prove
myself. I’ll plant the memorial before I board that dead Reaper.
It won’t be a pleasant experience, but I’m honoured to be given
the job.
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