Showing posts with label Ashley Williams. Show all posts
Showing posts with label Ashley Williams. Show all posts

Saturday, May 26, 2018

49 The End of the Reapers


--> The fleets are amassed, all forces assembled; the assault to reclaim Earth is about to begin. The entrenched Reapers await, an impenetrable hedge of diverse abominations over-arched by an impassable blockade of Reaper destroyers and dreadnoughts. Were this the sum of matters, the prospect would be more than grim. But we have friends on the ground. The resistance, led by Admiral Anderson, gives us some hope of success.

We need to open the arms of the Citadel and move the Crucible in range to dock with it. The obstacles are tremendous. The fortified station is sealed and surrounded by the entire Reaper fleet, rendering any direct boarding attempt a useless gesture; even the Normandy can’t get us past that dense blockade. The only means of entry is through a trans-orbit beam from the Citadel to Earth. The Reapers are using it to transport Human prisoners, living and dead, from London to the Citadel for processing. Landing anywhere near the beam is impossible: the airspace for miles is covered by HADES defence cannons. Our only means of accessing the Beam will be with a ground assault, landing the troops beyond effective range of the densest concentration of AA guns. The danger zone for landing ships is too broad to avoid completely; our soldiers would be wading through the English channel to reach London, and we’d still have taken fire while landing. None of the options are good. Our only hope is a compromise of danger.

While the primary fleet, designated Sword, engages the Reapers, a small flight of shuttles will attempt to land on the outskirts of London. Our vanguard force will make a combined strike in unison with Anderson's resistance forces, and eliminate local AA guns in the vicinity. Once the airspace there is clear, the full extent of our combined ground forces, designated Hammer, will land, link up with the resistance, and push for the Beam. It will be a race against time, carving our way through the entrenched enemy positions to get to the Beam and board the Citadel before our fleets are destroyed. Once we’re aboard, we’ll not only have to find the arm controls and open the station, we’ll also have to neutralize whatever block it was that the Council put in place to separate the Citadel from control of the Relay Network. Once the Citadel is online, Shield fleet will escort the Crucible into range. We connect the two, and fire it up.

It’s a long shot. The Crucible will be the Reapers’ primary target, suffering heavy attack the moment it shows its nose. Numerous though our fleets are, we cannot guarantee the Crucible’s safety in direct contest with the Reapers. Beyond weakening the Reapers as much as possible and drawing their fire to the immediate threat of our attacking ships, our best hope for protecting the Crucible will be achieving enough success in the ground assault to draw their ships away from the battle in space. We’ll be fighting at a disadvantage in London with minimal air support at best, and we can guarantee the Reapers hitting hard once we get close to the beam.

And so it comes down to this. Our only hope for defeating the Reapers lies in one final, desperate battle. So be it. No more halfway measures, no more running. The game has changed. We take the fight to the Reapers with everything we have. And so the stag turns at bay and rends the wolves. Let them feel our wrath.

--> We’re ground-side. Hammer has landed, but despite the hole we opened in the aerial defences, our landing craft took heavy casualties: only fifty percent of infantry forces are accounted for. The fleets are engaging, the infantry forming up. Anderson is mustering the officers and making final preparations for the assault. We have a few minutes before we start our push for the Beam.

It is midnight here in London. Black clouds roil above, reflecting the discharge of artillery; the wrecked and shattered buildings are shaken by the rumble of explosions; and all is overcast by the pale and baleful light of the distant Beam. “A land of deepest night, of utter darkness and disorder, where even the light is like darkness.”

The team might be forgiven some trepidation at the prospect of the battle before us, but I see no fear in their eyes. Instead, every face is lit with resolve, even grim satisfaction. Despite the danger and chaos, there is peace in our ranks. This is what we've planned for, trained for, fought for, and in some cases, died for.

This is it. After all of the fighting, all of the dying, hardship, and sacrifice to oppose the Reapers, in this cycle and the countless that came before, it all comes down to this. This is the culmination of everything we’ve done, everything we’ve fought for. Our own efforts would have been for nought without the Protheans before us. They laid the groundwork for the advantages we hold. They gave us the means to defeat Sovereign, and the weapons we made from his corpse. They were the last in a long tale of defiant who tried and failed to finish the Crucible, each passing on, hidden in some discreet corner, this ultimate hope for a final end to the Cycle.

Everything we’ve accomplished, every battle we’ve fought, every sacrifice that’s ever been made in the struggle against the Reapers is consummated in this moment. Despite the long odds, we have a chance. We’ve come closer than any civilization before us to defeating the Reapers. None after us will have another chance such as this: failure is not an option. We stop the Reapers, here, today, not merely for the sake of the living or the lives of the lost, but for the sake of every sentient being born in the future. We will save the living; we will exact vengeance on behalf of those who fell before us, and we will grant future civilizations freedom from the fate of the past. Though it cost all our lives, we will prevail. One way or another, the Cycle ends today. We come to destroy the Reapers, at any cost: no halfways, no excuses. Every man and woman in this battle knows the score, and have come to battle knowing most of them will never return. They’ve already made their sacrifice, and face the Reapers with the fearlessness of those with nothing to lose. We face the Reapers today with a force such as they’ve never seen before: Human, Turian, Krogan, Asari, Salarian, Quarian, even Rachni and Geth, an entire galaxy mobilized and united against them in one massive force of retribution, a long overdue host of vengeance for the countless innocents slain across an unnumbered series of bloody harvests.

And should the ultimate price be paid, should all our lives be spent in the destruction of the Reapers, it will not have been in vain. Though it cost every drop of mortal blood that flows through the veins of the defiant, the Reapers’ end has come. It is long overdue.

Should this be my last entry, let the record show the highest commendation for my crew. Many credit me with this chance, but I could never have done it without the brave men and women who have helped me through the rough path we tread. Nihlus, whose initiative gave me the authority to track down Saren. Tali, who provided the information to prove his guilt. Liara, without whom the warning of the Beacons would have been useless. Kaidan, who laid down his life for the rest of us. Miranda, who brought me back from the dead. Mordin, whose sacrifice gave us the alliance with the Krogan. Legion, without whom the Geth would have been lost. Garrus, whose calibrations preserved the Normandy on countless occasions. Ashley, who with James saved the Crucible plans from Cerberus. There's not a one of us that hasn't owed our life at least once to Dr. Chakawas. And Anderson, our captain who first sent us to destroy Sovereign, and has now given us this foothold on Earth, our last grip on the cliff of doom. All of them have saved my life on countless occasions, and ensured the success of missions critical to where we now stand. It has been my privilege and honour to have served with these friends, the dearest and truest that any soldier ever had.

With so many vital threads woven together, the loss of any one of which would have meant ruin for all, I cannot believe that our success is a product of mere chance. Having been preserved on so many occasions when chance would have dictated failure, we stand where no other race in history has stood: against all odds, we have been granted this one chance to destroy the Reapers. We must not, we will not, fail. May He that guides us still watch over us all.

Perhaps it may be, against all odds, that I survive this last and greatest trial. If so, I may live a life of one with my beloved Ash. But if only she survives, the new life born of her will live safe and free.

Whatever happens, this vow I make: the Sun will rise over the ashes of dead Reapers.

But our time is up, the moment of reckoning is at hand. Every gun is loaded, every heart steeled, every mind focused. The time has come. Death to the Reapers. Life, hope, and peace to those who survive. They will see a future free from fear.

So fill to us the parting glass, and drink a health whatever befalls.

And though I walk through the valley of the shadow of death, I will fear no evil: for You are with me.


This is Commander Shepard signing off.



---


TRANSMISSION FROM COMMANDER SHEPARD:


"ADMIRAL, I'VE GOT IT. ….ONE MORE MIRACLE. GET THE FLEET OUT OF HERE.
 
VICTORY IN THREE, TWO, ONE, DESTRUC…"


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Saturday, May 12, 2018

47 The Fall of Thessia


--> A priority message from the Citadel. The Asari Councillor has asked to meet me in private, saying she has information too sensitive for transmission, even over an encrypted channel.

The Asari have thus far been spared the horrors of a direct invasion, but Reapers are amassing on their borders with the obvious intent of a full-scale assault. There's no question about whether the Asari can repel the enemy. The only question is how long can they withstand the onslaught before their defences buckle. The Asari have some of the deadliest commandos in existence, and their ships are possibly the most advanced of any fleet in the galaxy, but neither their nature nor their military structure are suited to drawn-out fights of grinding attrition.

While the Asari did indeed send scientists to assist in the construction of the Crucible, and promised us their fleets to defend it when launched, they have volunteered surprisingly little in the way of professional advice in the field where their expertise is unparalleled, that being the knowledge of Prothean history and technology. This secretive transmission from the Asari Councilor could mean that their reticence is at last shaken. Pity it took the prospect of imminent destruction.

We’ve nearly completed the Crucible, and lack only the Catalyst. If the Asari know something, we need it now. Our fleets won’t last forever. Garrus tells me he just advised the Primarch to cease all offensive operations, to preserve Turian fleets for the deployment of the Crucible. If we hope to win this war, it needs to be done sooner rather than later.

Citadel in sight. Shore leave denied. Whatever the Asari Councillor has to say, I don't want any delay in acting on it. Things are coming to a head, the dice are all in the air. We can't afford any mistakes.

--> The Asari have an artefact long hidden on their planet, known only to a few scientists and high-ranking government officials. It’s been a source of information for Asari advancements for centuries. With luck, it can provide us with a lead on the Crucible.

The Asari have many virtues, but at a time such as this, I would they were endowed with a nature less meditative and more spontaneous. This could be the key to everything, and they’ve kept silent about it until the Reapers are breathing down their necks. We need to move fast.

I've ordered the ship to Thessia, flank speed. The invasion of Thessia could begin at any moment. Pray we arrive there before the Reapers do.

--> Thessia is under attack. Their defence fleet is still engaging, but it won’t last for long. Reaper forces have already breached orbital defences and touched down on multiple points, their heaviest concentration being the Asari capital. That's the location of our artefact, in the Asari temple of Athame. Asari forces hold the position for now, but their casualties are mounting. I’ve ordered the Normandy to run what interference it can for the Asari fleet. Deploying in the shuttle.


--> We failed. We lost. The data is gone. Asari defences, weakened by Reaper attack, had nothing left to respond with when gunships attacked the temple; Cerberus forces led by Kai Leng had slipped through the crumbling perimeter. My team pinned down by heavy fire, Leng took the contents of the artefact, a Prothean VI, and left.

We were so close to the key; we had it in our grasp, and it is snatched away. I stood helplessly watching as Lang’s gunship flew away, taking with it our hopes of victory while Reapers crushed the beautiful Asari underfoot. Thessia, the heart of the most advanced and beautiful race in the Galaxy, now a broken flower, crushed under the tread of the unstoppable demons.

Poor Liara is crushed. She nearly came to blows with Javik for scoffing at the defeat of the Asari. Her composure recovered, she's buried herself in her data consoles, helping orchestrate the retreat and provide what evacuations lie within our power to effect. There is little I can do for her, and little she or I can do for her people. Never before, not even at Vancouver, have I felt so keenly the futility of my own puny strength against the awful might of these juggernauts of death.

Cerberus has done it. They’ve achieved the impossible, making themselves a subject of priority exceeding even the Reapers themselves. For months, we’ve fought Cerberus over our shoulder, fending of their attacks while focusing on the Reapers. That changes now. Cerberus stole the knowledge of the Catalyst, and it’s time to take it back. The Illusive Man has given me cause for anger before, but now, he has made me desperate. He might not be glad that he did.

EDI and Specialist Traynor tracked Lang’s shuttle, and charted its projected course through the Thessia Relay. It stops in the Ierra system. Ierra, home to the planet Horizon, the location of a widely-publicized sanctuary for refugees. All transmissions from that area are blocked. I have a bad feeling about this.

There is a definite alteration in the mood of the crew. With the list of allies growing ever stronger, with the Crucible so near completion, I believe all had begun to hope that victory was near, that no more worlds would perish. Or at the least, there had been hope that Thessia, the flower of the milky way, would be spared. Now suppressed hope is replaced by grim countenance and foreboding silence.

If Thessia cannot be protected, it will be avenged. The Reapers will pay for all their sins in due course; but first, Cerberus. When I see the steely glint in Ashley's eyes, the ominous precision with which Garrus readies his weapon, the unusually sinister glower of the last Prothean, and the grave composure of Liara, I see the quiet before the storm.

I almost feel sorry for Cerberus.

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Saturday, April 7, 2018

42 Defectors and Crime Syndicates


--> It’s easy to forget that not all of the combat-ready forces of the galaxy are government-sanctioned fleets and armies. Besides local militias and makeshift civilian resistance, there are also the criminal elements, from local gangs to galaxy-class mercenary bands. The Blue Suns, Eclipse, and Bloodpack are the three most powerful and well organized of these disreputable brigands. They have thus far taken but little part in the Reaper war, beyond of course avoiding the Reaper invasion front and taking advantage of whatever resources become exposed. If they could be recruited, it would add a welcome boost to our combat-ready forces in this everywhere and everything against the Reapers.

There are two difficulties with such a plan. The first is getting them to cooperate with our command structure. The second is getting them to work together without tearing each other’s throats out. They are, after all, criminals, and have fought each other perhaps even more than the authorities.

As fortune would have it, the second difficulty seems to be clearing itself up already.
Prior to expulsion by Cerberus from her seat of power on the pretentiously named waste bin of Omega, Aria T’Loak was the biggest crime boss on that station, the centre of criminal enterprises in the whole of the Terminus Systems. Despite her sour disposition, Aria was an unusually pragmatic crime boss, providing what little security and stability Omega had. She’s currently trying to unite the Blue Suns, Bloodpack, and Eclipse under her rule. She's smart enough to realise that it’s in her interest to help combat the Reaper threat, and that she has the means to rally these disparate factions into a joint force for that purpose; and her own personal power of course.

Under any other circumstances, helping a crime lord amass more power would be a capital offence, but we need more guns on the ground, and Aria’s coalition presents an opportunity to take advantage of a resource that would otherwise be very difficult to utilize. I am officially requesting permission from Alliance Command to proceed with perhaps the most unorthodox mission ever undertaken by an Alliance officer.

--> Orders received. I am authorized to solidify Aria's control of the Terminus gangs, and ordered to take all reasonable measures to obtain Aria's cooperation against the Reapers.

As part of our deal with T’Bitch, I will help her retake Omega and its stores of Ezo. The Cerberus occupation force there is commanded by Oleg Petrovsky, one of the Illusive Man’s top military strategists. He should prove a tough nut to crack. Aria has made it clear she cannot operate with my combat team. She named no names, but it seems perfectly obvious the individual in question is Garrus. Archangel united the merc bands once before in a group effort to kill him. Bringing my best friend along would in this particular case be inadvisable.

I’m leaving the Normandy under Ashley’s command: her orders are to continue running standard interference against Reaper occupation forces. Williams knows the ship and crew, and should have little difficulty keeping the Normandy intact and her crew alive.

I can't say I'm looking forward to seeing Omega again. Aria's company is also something I'd hoped to avoid. It's no accident such a waspish and unprincipled individual feels at home on that filthy rock.

--> Aria's coalition has breached the Cerberus defence fleet and engaged the entrenched enemy in a street-to-street, door-to-door fight through the dark and dirty streets of Omega, the garish and neon lights of shady vendors illuminating a gruelling and savage fight between mutated soldiers and murderous hoodlums. The run-of-the-mill gang warfare of Omega has merely been replaced by an augmented and intensified variant, one where the usual factions have been united by the intrusion of a new adversary, the jack-booted control of Cerberus domination.

We've got our first foothold, now it's time to make our next move. Cerberus has blocked off most of the avenues of advance with energy barriers. Aria's engineers are trying to find a way to bypass control directly, but with little success. There are, however, chinks in the armour. A small team can bypass the barriers through maintenance routes without attracting attention. Aria's ensuring all teams are ready to assault the moment the shields go down.

--> I've received an encrypted transmission from Ashley. She's caught wind of some Cerberus defectors on the run in the Minos Wasteland, and is taking the Normandy in to investigate. Apparently she found it necessary to correct Javik's assumption that the goal is to kill the defectors.

She also relayed a surprising update from Hackett. The Crucible is being built far faster than I'd anticipated; Alliance engineers have through herculean effort completed perhaps fifty percent of the known work. Once decoded, the plans are easily translated for seamless construction. But even at this late hour, we still don’t know how it will utilize the massive power it stores. The means for its application, the Catalyst, is still a complete mystery.

Despite being our single most well-informed expert on Protheans, never in all of her work did Liara find anything regarding the Catalyst, and neither her extensive network of intelligence nor any government and their official archives hold a solid lead on what it might be. Javik is himself a Prothean soldier, and doesn't know squat; not surprising as this Catalyst was obviously a tremendous military secret of the Protheans. They apparently safeguarded this secret very well. So well perhaps, we may never discover it.

What an incredible irony. We've discovered and are well on our way to completing the designs for this Prothean super-weapon, only to have the same security of knowledge that preserved the plans for our time prevent us from finding the last and crucial component. Could such success be achieved only to be thwarted by one final, obstinate, detail? God send that our fate will not prove so fickle.

--> Aria and I have made contact with an old friend of hers. Nyreen Kandros, ex Turian military, it seems she and Aria have a history. Apparently they parted ways when their incompatibilities grew more clear than infatuation. In Aria's sneering words, Kandros “practically oozes virtue.” It's hard to see how this upright Turian soldier found anything compelling in Aria. I personally find our Asari confederate to be a pain in the neck.

Kandros is running an underground network of militants in opposition to the Cerberus occupation. They call themselves the Talons. She's agreed to coordinate with our assault, on the condition that we ensure the safety of civilians. It seems she not only commandeered this local gang she now commands, she's whipped them into shape to resemble a regular militia, uniformed and orderly. The ranks all seem to bear a strong loyalty for their leader. They speak of her with genuine regard, and salute with more than token spirit as she passes by. I admit I'm impressed Kandros successfully transformed what had been an ordinary gang of lowlifes into a disciplined and conscientious defence force that prioritizes safety of civilians over their own lives.

All forces are set. Petrovsky's defences are waiting for us. He thinks this is a game of chess. He's about to find out that his enemies don't play chess. They play dirty.

This is going to be bloody.

--> Operation complete. Omega is under Aria’s control. The Cerberus forces there have been driven out, Petrovsky taken prisoner. Aria had wanted to kill him, and I’d have had no objection, but she let him live long enough to surrender. Given that he’d ordered his men to stand down and formally asked for quarter, I could not in good conscience stand by while Aria strangled him. Aria and I nearly came to blows when I demanded she desist. But the matter is resolved, and Aria will be sending Omega’s considerable supply of Ezo to the Alliance, in addition to fielding her forces alongside the Alliance soldiers in combat.

Kandros is dead. She sacrificed herself to save civilians from Cerberus monsters. It appears Cerberus is not content merely to modify their soldiers using Reaper methods, they’ve begun going the whole hog and manufacturing monsters of their own design from the bodies of prisoners. It is becoming more and more obvious that, whatever the Illusive Man’s original intentions were, Cerberus is irredeemable. Everything the Reapers are doing, Cerberus is doing, only slower.

With Kandros gone, it's unclear what will happen to her followers. The Talons will almost certainly fall under Aria's command. Whether they will maintain their own structure and discipline without their leader remains to be seen. Omega needs Kandros. One hopes her example, her spirit, will not be forgotten. I've sent a report to the Turian military, with a recommendation for Kandros' posthumous exoneration and commendation.

I now take my leave of Aria, and Omega. Normandy awaits!

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Saturday, March 24, 2018

40 Udina's Folly


--> We’ve hit a Cerberus research base. They’re studying Reaper tech in earnest. Despite playing into the Reaper’s hands at almost every opportunity, despite captured intel on “integration” of their personnel, it appears that Cerberus is not directly allied with or under the control of the Reapers. It’s still possible that the Reapers are influencing them without their knowledge.

Besides detailed diagnostics on volatile Reaper tech, the base's databanks also held, among other things, significant intel on the nature, composition, and dispersal of Reaper forces. This information should prove quite valuable.

Admiral Hackett has a certain cruel pragmatism to him. Due to the advantages of Reaper technology and the hazards entailed in studying it, Hackett ordered us to leave the research base intact, bugging the systems rather than blow everything up. Cerberus will continue studying Reaper technology, and we will learn everything they do with none the associated risk. Clever plan. Brutal, but clever.

Now that we've a small breathing space, I can spare Councillor Valern his requested time to look into Udina's dirty laundry. Bloody waste of time.

At least this gives me the opportunity to visit Ashley. She should be almost back to normal now, and if I know her, chaffing at the bit to get back in action. There's Reapers out there that need killing, and she's been stuck on the Citadel with nothing to shoot at but targets in a gun range.

--> Emergency. The Citadel is under attack by Cerberus forces. There’s no signs of ship combat, only infantry. They completely bypassed perimeter defences. Both their purpose and means of entry are unknown. C-Sec is in disarray and the Council uncounted for.

All official channels are scrambled, but we’ve got radio contact with Thane. The terminally ill Drell is out and fighting Cerberus. He lost sight of Ashley; she eluded his care and ran off to protect the Council.

Thane Krios, the best assassin in the Galaxy, lost Ashley. She’s good.

The team's ready. We’re going in.

--> Situation secure: the Citadel is cleansed of Cerberus infestation and the Council is safe; minus one half-witted numbskull of an idiot. Turns out Valern was right to be concerned about that gormless skunk Udina: he was the one responsible for smuggling Cerberus in. Without him, Cerberus would never have gotten past the patrol fleet. I’d have far rather taken him alive, but he panicked when confronted, and moved to shoot the Asari Councillor; a fatal mistake.

And here I’d thought Valern was making mountains out of molehills about Udina’s back-room dealings. It seems fairly obvious in hindsight what he was doing this for: he'd appealed for aid to retake Earth, and been overruled by the rest of the Council. So, to save Humanity, Udina sought to use Cerberus as means to stage a coup. With the Citadel under his control, he’d have launched an immediate joint-species attack on the Reaper forces occupying Earth.

This demonstrates not only foolish desperation, but complete disregard for the decided strategy of Alliance military. If we were to move on Earth sooner rather than later, the time has long passed. All large-scale resistance on Earth has been wiped out; all that’s left is a mobile network of commandos under Anderson’s command carrying out guerilla style hit-and-run strikes against the Reapers, doing as much damage as they can to local reaper detachments before scrambling to evade the retaliatory Reaper bombardment. To retake Earth now will require us to finish the Crucible, and attack with the combined power of all fleets at once. Even with a successful coup, Udina would not have control of all fleets. He would have spent the bulk of our forces prematurely in an almost certainly disastrous attack that would only deplete our strength and all but guarantee our eventual defeat.

I strongly suspect that, had he succeeded in the attempted coup, Udina would have found himself just as quickly thrown aside, having been but an unwitting and convenient puppet for Cerberus (assuming they even let him live). I don’t think Udina meant for things to get out of hand as they did. I suspect his idea was to capture and take the other Councillors prisoner, secretly if possible, or to be killed if necessary. It seems highly unlikely that flooding the streets of the Citadel with Cerberus assault troopers, shooting civilians and C-Sec alike, was actually part of his plan: he was clearly not in control of the situation as he’d thought. Deal with the Devil, pay the price.

More people than Udina paid a price today. A lot of civilians died at Cerberus' hands, and a not-inconsiderable portion of C-Sec died trying to defend them. Thane too is now numbered among the dead.

He was stabbed while defending the Salarian Councillor from a Cerberus assassin. The doctors did what they could for him, but the blood loss combined with his illness rendered all treatments moot. Thane died in peace, his son at his side. He died a hero’s death, having spent his life to save another. His passing was soon to come anyway, and the Cerberus attack afforded him the opportunity to die nobly.

Thane spent the last years of his life trying to wipe out the red in his ledger, to counterbalance the sins of his past as an indiscriminate killer for hire. I trust his efforts to achieve redemption were not in vain, that whatever gods he worshipped, the God of mercy will smile kindly upon his contrite soul.

The assassin who spearheaded the attack, the one who killed Thane, is well known to Anderson. Kai Leng, ex Alliance, achieved N7 designation, top performance record, evaded disciplinary action for theft on account of excellence of service, eventually was dishonourably discharged and imprisoned for murder. Cerberus broke him out of prison, and he became an augmented agent of the Illusive Man. Anderson thought he’d killed Leng on one occasion, only for him to return with cybernetic implants. This is one tough bastard, and likely only failed to kill the Councillors through miscalculation born of hubris. We haven’t seen the last of him.

Things were tense, to say the least, when we cornered Udina. With C-Sec in disarray and scrambling to remember up from down, Ashley had swooped in, effectively neutering Udina’s immediate plans by whisking him and the Turian and Asari Councillors out of immediate danger and rushing them to a shuttle. But the shuttle was disabled, and my team found them grounded and cornered.

I admit it looked pretty suspicious. Cerberus attacking the Citadel, clearly with inside aid, and me, the soldier who had worked with Cerberus, pointing a gun at a Citadel Councillor.

My mind stayed low, refusing to acknowledge the fact that Ashley and I were one twitchy finger away from killing each other. Udina loudly insisted that that I was the traitor working with Cerberus, then immediately [without meaning to] defended me by declaring that my accusations of him being the traitor were outrageous and without proof, as always. I couldn’t have said it better myself. For years, I issued warnings that our superiors ignored, and Ashley had been right by my side through most of that.

Ashley took a risk and chose to trust me, then turned to arrest Udina. That’s when he panicked and got himself shot.

Despite the narrow cliff edge we passed, I’m glad the issue of Cerberus, the mountain of doubt between me and Ashley, came to a head. Until it had been truly tested, that matter, even if shelved and suspended, would always have been an unspoken wall between us. The worst that could occur was made an immediate possibility; everything hung in the balance. When it came down to it, when everyone's life hung on her decision, Ashley chose to believe in me, and her trust was proven justified. It is a debt I will always owe her.


Cerberus really shot themselves in the foot with this attack. They bungled their seizure of the Citadel, and instead accidentally did the Alliance a favour. Such a sudden and dangerous attack upon their impregnable fortress, so nearly successful, has shaken the Council. The Asari have begun sending scientists to assist in the Crucible, and have promised us their fleets when we launch it, including the Destiny Ascension. A powerful symbol, that beautiful ship. Despite its heavy armaments, its effect on morale may be even greater than its tactical impact.

Ashley has been medically cleared for duty. She has officially, and unofficially, requested reassignment aboard the Normandy. Ashley's been missed, and not just by me. I don't think there's a single member of the crew, from Garrus and Liara to Adams and Chakwas, that won't be happy to see Lieutenant Commander Williams back in action with us.

It means more than I can say to once more have her by my side, without doubt, without complications. The air is clear now. We are free.

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Saturday, March 17, 2018

39 Rachni



--> I've received two messages. The first was from Surkesh. The Salarian Dalatrass sent a grim transmission prophesying the doom of all galactic society, beginning with her culture, and had the gall to blame me for Mordin’s death. Despite the Salarians officially refusing both military aid and technical assistance with the Crucible, there appear to be schisms forming in Salarian leadership. The STG has joined the fight against the Reapers, and certain Salarian captains have promised their ships in support of the Crucible. Even some Salarian scientists have volunteered immediate service for the project. It’s heartening to see that, despite the idiocy of their politicians, the Salarians are not uniformly fools enough to sit back and watch the Galaxy fall around them.

The second message was from the Citadel; Councillor Vallern discreetly confides in me a suspicion that his human colleague is crooked, and has asked for my help in dealing with suspected corrupt dealings by the Councillor Udina.

At a time like this, the Salarian Councillor wants to dig up petty criminality? Of course Udina is dirty. I’d be surprised to hear that he wasn’t. I'll get back to Valern on this later. In the meanwhile I have more urgent matters to attend to.

--> The Cerberus forces holding the defence cannon have been dealt with. If they aren’t working on behalf of the Reapers, they’re making a darn good impression of it. That wrinkle nearly cost us the Krogan.

Now that we have a breathing space I can turn my attention to the rumours coming from the Rachni relay. Wrex's scouts aren't the only disappearances reported in that quarter. I have a bad feeling about this.

The Rachni were a force that terrorized the Galaxy millennia ago. So far as I know, this enigmatic and creepy species was the only non-biped race besides the Reapers ever to achieve space-flight. They are fast, cunning, and deadly. And they are very hard to kill. It was only through the arming of the Krogan that the Citadel races managed to defeat them. The Krogan hunted the Rachni to extinction, following them to their home system and killing every last soldier, worker, and queen.

Or so they thought. During Saren’s attempt to hand the Galaxy over to Sovereign, his agents found a derelict ship adrift in the depths of space. Held in stasis aboard that ship was an egg; a Rachni queen. They took it to Noveria, there to breed in secret an army of Rachni soldiers. But the Queen’s offspring, taken from her care, turned mad, and nearly destroyed the research base. I was there. My team found the station crawling with rabid, armoured insects the size of bears slaughtering every victim that fell into their clutches. The Queen I let live. A caged innocent who had done no wrong, the last member of a sentient race which knew of beauty, I could not murder when mercy was humbly asked. Freed from her confinement, the Queen left for a distant world, there to raise her children in peace, telling them of the mercy granted them. She promised to come to our aid when the Reapers returned.

Instead, we met Rachni among the Reaper forces on Tuchanka. With mutated and grotesque bodies, almost unrecognisable as Rachni, their mechanized joints and the artillery welded onto their backs made clear their exclusive purpose of destruction.

We’re headed toward the Rachni Relay, there to rendezvous with Arlakh Company. We’ll find out what happened to the Krogan scouts that disappeared. If it was Rachni, we must reach the heart of the nest and find the Queen. There are three possibilities. The first is that she lied, and joined the Reapers willingly. The second is that she has been turned, and is no longer a true self. The third is that she is prisoner, bound and controlled. If either of the first two, she must be destroyed. If the latter, she may be saved.

--> We’ve landed at the site of the scouts’ disappearance, on the planet Utukka in the Mulla Xul System. The Krogan of Arlakh Company are led by none other than Urdnot Grunt. The proud great monster baby has come a long way from being a mistrusted “tank-bred.” He now holds command of the finest Krogan fighting team in the Galaxy. His immense carnivorous jaw stretched wide in gleeful pride as he told us of how he’d won his way to command. With him and a troop of his fellows at his back, I’m confident we can tackle anything we find ahead in the tunnels the scouts never came out of.

Night is falling. That shouldn’t matter, we’re headed underground anyway. But for all his eager ferocity, Grunt is as close to worried as I’ve ever seen him. This place smells wrong, he says. And he’s right. But it’s more than the smell. Something about this whole place feels wrong; something warped is lurking beneath. We’re about to plunge into a darkness concealing Heaven-knows what unthinkable horrors.

I’m a marine. This is my job.

Shame Ashley's missing out on this.

--> Mission complete. That Stygian pit was a veritable labyrinth of twisted passages and whispered menace, half-heard sounds alternately approaching and retreating as we pushed forward into the darkness.

We were cut off from the Krogan by a cave-in almost immediately upon entry.

We found webbing first; great, dark strands of clinging blackness that barred entry towards the innards of the caverns. Then we found wires, Reaper nodes, and more artificial barriers blocking access. These lengths and walls of metal, intermittently found along our path into the tunnels, should have seemed less alien and threatening than the webbing and clustered egg sacks they stood amongst. But instead the unnatural metal, undeniably Reaper in origin, screamed silently of an Alien hatred for us, greater than from any organic form we might find.

Then they hit us. From all angles at once, the walls, the floor, the ceiling, dozens, scores of the insecticival monsters poured out upon us. All was blood, bullets, and carnage, and then they were gone; only to return again in even greater numbers when we pushed forward again. That place was crawling with mutated Rachni, the Reapers were breeding an army down there, and we walked right into the middle of it.

We found the Queen. She was herself, prisoner and bound, breeding against her will the offspring that the Reapers warped and weaponized. Her shackles broken, she followed us out of the tunnels with all haste and fear. The Reaper-controlled Rachni would rather destroy her than see her free.

The Krogan team, tough as they were, were hard put to survive. They still retain the numbers to continue as a coherent fighting force, but they took casualties. Grunt himself nearly lost his life charging alone into a horde of Rachni to cover our retreat. He didn’t need to do that. A couple of grenades, rationed and held in careful reserve from the rest of the fighting, finished off the last of the enemy that swarmed after us. I’d thought Grunt dead, having seen him plunge off the side of a subterranean cliff, taking one last enemy with him. But that indomitable reckless wonderful stupid fool pulled his Krogan hide out of there. Covered from hump to hoof in the blood of his crushed foes, Grunt stumbled out after us. That Krogan is hard to kill. It seems even his best efforts can’t achieve it.

The Rachni Queen is now sent to help in the construction of the Crucible. Despite the misgivings of the engineers, her workers, hive-minded as they are, prove quite efficient at whatever task they are assigned.

It is probably in great part due to that hive-minded nature that the Reapers found them uniquely easy to dominate. Given what we know, it is almost certain that the Rachni invasion thousands of years ago was driven by Reaper influence. Even more interestingly, Javik tells us that the Rachni were an active enemy even during his time in the last cycle, fifty thousand years ago. This seems to break the rule of Reaper doctrine, that they defeat, enslave, and eventually destroy all space-faring species present in any given cycle. It seems the Reapers thought the Rachni too much fun to eliminate, the archetypical scary monsters with which to terrorize the Galaxy between cycles.

I dare say the Rachni Queen is embarrassed, to say the least. I’d found her on Noveria a pawn of Sovereign. Rescued and released, she’d promised to return the favour and send aid against the Reapers. Instead, I had to come after her again in very incriminating circumstances, once again rescuing her. She may not have been able to uphold her prior boast of direct military aid, but her children can help us build the Crucible. I don’t think anyone, least of all her now, wants to risk sending any more Rachni against the Reapers. We’ll keep them safely out of the enemy’s reach.

In the meantime, the Reapers have lost their source of Rachi terror-troops. They still have what they’ve already fielded, and may even be able to clone a few more, but they’ll have to ration that resource carefully, instead of flooding every battlefield with giant insect monsters like they’d planned.

The Alliance, hitting the Reapers at any weak spot that presents itself, is still losing ground. The Arcturus Stream, Exodus, Kite’s Nest, Gemini Sigma, and Attican Beta Clusters have all been occupied to one extent or another by Reaper forces. We’re losing resources fast. We need to finish building the Crucible before we lose the means to do so.

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Saturday, February 17, 2018

35 Survivor



--> Cerberus just gets worse and worse. They’re carrying out a full-scale attack on Eden Prime. This isn’t just a raid, hit and run. This is an occupation. Our forces are overtaxed as it is, and the resistance on Eden Prime has had but minimal aid from the Alliance.

Hackett has issued a priority order to the Normandy. Cerberus is looking for something specific on Eden Prime. Something Prothean. We don’t know anything else at this time, but anything Prothean is by definition worthwhile, and if Cerberus has devoted a full-scale invasion and occupation force in search of this artifact, it must something big.  Guess there was more to that dig in 83 than we'd thought.

--> Mission complete. It wasn’t a Prothean artifact Cerberus was after. It was an actual Prothean. Years ago we’d found Prothean stasis pods on Ilos. Those failed from power loss. This one didn’t. Out of thousands of Protheans sleeping deep beneath the surface of Eden Prime, one survived. We found a living Prothean.

He calls himself Javik. He possesses telepathic ability even more advanced than that of an Asari, more or less the same method by which the Beacons communicated their message, and can after only brief contact speak English fluently, if contemptuously. This bitter and surly fellow constantly refers to the “primitives” that surround him with intense disdain.

He’s a soldier, not a scientist or an engineer, and knows no more than we about the Prothean super-weapon. Nevertheless his help will prove invaluable. He cannot tell us how best to build it or what it does, but he can provide us with accurate translation for the Prothean script the plans are provided in. Even Liara, our best Prothean expert, knows only a little of the Prothean language. Getting full translation of the instructions will cut short the decryption process and allow construction to begin immediately.

Beyond that, Javik’s true power lies in what he represents. After the Battle of the Citadel and the destruction of Sovereign, I was seen as the embodiment of Humanity’s defiance of the Reapers. When I died, The Illusive Man moved mountains to have me revived (while he was still interested in fighting the Reapers), to ensure that the symbol of the Reaper’s failure was seen alive and fighting. By that same principle, Javik represents the defiance of the entire Prothean race; he is the Survivor of his cycle, living proof of the Reapers’ failure to exterminate his kind.

Javik has agreed to fight alongside us against the Reapers. For now, staying with the Normandy offers optimal exposure, both diplomatic and combat. Future arrangements can occur if necessary. Once the upcoming summit is complete and the terms of cooperation between the species have been determined and agreed upon, Javik will be asked to either go to the Citadel for diplomatic employment, or join the frontlines at a point of his choosing. I sincerely doubt Javik will be inclined to sit quietly on the Citadel giving speeches while there are Reapers to be killed. That maverick means business.

Garrus told me of a Turian proverb: if even one survivor is left standing after a war, it was not in vain. In this context, that saying holds true. Let the whole Galaxy see the Survivor of the last cycle alive and fighting. Let the Reapers know of their failure. It is yet to be determined whether or not they can feel fear. We shall see.

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Saturday, January 27, 2018

32 The Ensuing War


--> Hackett has assigned us rescue of SSV Agincourt. Agincourt went missing behind enemy lines and is presumably damaged and unable to respond: last reported position was Farinata system.

--> Agincourt recovered, ship and crew accounted for and ready for action. Still missing are the SSV Nairobi, and SSV Leipzig, the first in the Ming system, the second in Pamyat. I've offered to take the Normandy in again, and been granted permission.

--> Nairobi and Leipzig recovered. Leipzig was the first Alliance vessel to field test the Normandy's Thanix Cannon. Nairobi completely missed the failed defence of the Sol System. Her captain is eager to amend the record.

--> Finding something as small as a ship in space is painstaking business, especially when that ship is doing its utmost to remain hidden from hostile forces. Weeks have passed, long enough for Ashley to get begin walking again, and still the war summit hasn’t happened. Primarch Victus is patient, but at this point he looks about ready to put his Turian head through a wall, and I don’t blame him. This is no time for posturing and petty politics. Every day that passes more people die. The time for action is now.

At least Normandy has not been idle. Over the past few weeks, we've not only recovered the three Alliance ships assigned, we’ve rescued several other smaller support craft and over a dozen isolated combat teams trapped in hiding behind enemy lines, besides conducting reconnaissance and covert strikes against vulnerable Reaper forces as opportunity permits. 

The Normandy is proving uniquely suited to rescue work: with our superior speed and stealth, we can scout ahead and ensure a safe rout for a ship that didn’t dare show its nose for fear of being spotted. Failing such subtle methods, the Normandy can instead run loudly amok and play decoy, casting aside stealth and depending solely upon her fantastic speed to save herself. Joker seems to positively delight in zipping past Reapers and leading them on a wild goose chase. He’s even started taunting the Reapers at such times, singing at them a gleeful song of own devising: “Old fat reaper chasing after me, Can’t catch S-S-V Normandy. Harbinger, Harbinger, won’t you stop, stop your reaping and look for me.” If it helps him keep his nerve while evading certain death by a margin of a few hundred meters, then let him sing. Besides, I think it really does annoy them.

I asked Liara why she had chosen to operate her network as Shadow Broker from the Normandy when all links were tied in to her ship on Hagalaz. I was surprised when she told me her ship no longer existed. She’d taken what she could store in a shuttle with Feron, evacuated the crew, then rammed the ship into a Cerberus cruiser. The Shadow Broker’s ship had no long-range mobility, so being found by Cerberus had been inevitable. Cerberus was clearly not expecting Liara to so easily part with the vessel. But the loss was a nominal one; Liara still has all of her contacts and resources, and continues to utilize the monumental assets with a deft and caring hand.

--> Ashley has recovered sufficiently to begin physical therapy. The doctors say she’s past the danger of long-term cognitive impairment. Given time, she’ll make a full recovery. Thank goodness. So many people have died already, so many loved ones lost and so many more yet to die, and Ashley survives. This chance, so nearly lost, is more than she or I have the right to ask for. We’ve begun talking. There’s a lot to sort out between us. I begin to see once again the same light in her eyes that shone there before Cerberus.

Alliance intel has tentatively identified Harbinger as one of the Reapers to attack Earth. The exact numbers of the enemy, ranging across the Galaxy, are uncertain, but our most optimistic estimates peg them at about two hundred Sovereign class capital ships, with perhaps two to three times that number of smaller, destroyer class Reapers, with assorted troop transports and processing ships. Of course, their infantry increase proportionately as ours decreases.

When we fought and killed our first Reaper, Sovereign, it took the combined firepower of the entire Arcturus Fleet to bring it down. We’ve upgraded our ships offensive and defensive capabilities since then, due in large part to using tech from the dead Reaper. Now we can overpower a Reaper with far better odds, only four Dreadnoughts being needed to breach its shields. 

 Only four. Ha. Three years ago the Alliance Navy only fielded five Dreadnoughts, and they don’t exactly breed like rabbits. Our improvements have changed the playing field dramatically; instead of a curb stomp battle of a bear vs a hamster, we have a respectable losing proposition akin to a fight between a bear and house cat. The defining principle of Alliance military strategy, “meet strength with weakness and weakness with strength,” is as relevant now as ever, but for the foreseeable future we’ll be exercising the first part more than the second. Whatever that Prothean device is supposed to do, it had better be good.

In the short few weeks since the Reapers hit, we’ve lost Arcturus Station, the Hades Gamma Cluster, and the Sol system. Hackett sacrificed the entire Second Fleet to buy the Third and Fifth time to escape. Anderson and whatever is left of the ground resistance are on their own. Colonies are being lost faster than we can evacuate them. Palaven is still in the balance, but that could change at any time. We need to tip the balance of power in our favour; we need the Krogan. And if the Rachni intend to deliver on their promise, now is the time.

--> Emergency at Grissom Academy. They'd been ordered to evacuate before the Reapers finally send something their way, and their acknowledgement has been received: falsified.

Cerberus involvement is suspected, and the Normandy is en route at full speed. We've not been assigned, but I'll not wait for that: I've sent in the preliminary report, and will sort out the official details afterwards. The last thing I want to hear is that our young officers in training there have been abducted by Cerberus; I know their methods: those students would be better off dead.

As if we didn't have enough trouble on our hands. Damn the Illusive Man.

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Saturday, January 13, 2018

30 Politics


--> The Council refuses to send aid. Their apologies are civil, but adamant; they will not commit their forces to a joint effort.

When all is said and done, I cannot blame them. Setting aside the now nearly non-existent Batarians, Earth does face the worst of the attack, but the Reapers are everywhere. Turians are facing an invasion of their own, even the Asari have met their first Reapers, and the Salarians, well, are typically Salarian. It seems obvious the Reapers have thrown just enough at each of the other races, commensurate to their strengths, to keep them properly occupied while they crush Earth at their leisure. Despite the exhortations of an uncharacteristically lucid Councillor Udina, no immediate military alliance will be forthcoming.

The Turian Councillor has offered a suggestion. In the chaos of the attack on Palavan, the Turian Primarch is unaccounted for, and the Normandy still has the best stealth drive in the Galaxy. If I can extract the Primarch and ensure his safety, it will be a strong card in the game of political manoeuvring. So be it. If this is what needs doing to gain the cooperation of the Turians, I’ll see it done. If I can bypass the Council and appeal directly to the Turian leadership, the other races will be inclined to follow.

While they refuse to promise warships and troops, the Council have not refused to aid in the construction of the Prothean device. If they can give us anything, resources, scientists, we can use it. Confirmation of such assistance is still in the air.

Udina is on fire. After having been so long on adversarial terms with him for being a self-serving politically motivated blockhead, it is a relief to find him animated and engaged doing everything he can. With Humanity’s civilian leadership on Earth and Arcturus all dead, Udina not only represents Humanity’s face to the Galaxy, he holds the sum of authority for our entire species. He’s ordered all available resources devoted to immediate construction of the Prothean device, a draft across the colonies, all civilian ships armed, and is using every ounce of political clout and leverage he has to conjure up support for Humanity amongst the other races.

It's strange being here on the Citadel, only three years since it all began, but it feels longer than that, as though it all occurred in another life. I suppose in my case it was. How very droll.

Here's where we first embarked upon our mission to hunt Saren down, before we even knew what the Reapers were, when the team first assembled. I keep expecting to see Garrus in his old C-Sec uniform sniffing out information in the back alleys, and Tali with her cryptic message stolen from geth soldiers. But they're not here. No telling where they all are now. Garrus is probably stalking through the smoking rubble of some burning city on Palavan hunting Reapers. Or he could be dead. Tali is most likely sitting in the back seat of Quarian politics waiting for everyone to notice that the rest of the Galaxy is under attack. Wrex is likely solidifying power on Tuchanka, chafing at the bit to get out there and kill monsters. Kaidan is dead, so long ago it seems a lifetime away on Virmire, laying down his life for the rest of us so the mission could continue. Now Ashley is in critical condition, a mere inch away from following him. I tell myself it's not my fault, but I don't believe me. Of all the old team, only Liara can I know for certain is alive and well.

--> Ashley has been treated in a Hospital on the Citadel, and pulled through initial surgery. Head trauma was severe, and final results are still uncertain, but the doctors think she’ll live.

I spent months in custody after returning to the Alliance. Ashley and I didn’t see each other at all during that time. I’d not even been told of her promotion. The sudden arrival of the Reapers is the only reason we found ourselves in direct contact, fighting Cerberus together on Mars. Anderson at least has decided that I’m real, but everything related to my working with Cerberus was classified, and I don’t think Ashley even had clearance to read the Alliance reports on my mission against the Collectors. She still doesn’t know for certain that I’m actually me, and before I have a time to make amends, a Cerberus robot nearly kills her. There’s still so much unsaid between us. She can’t die. She’ll make it.

I’m taking the Normandy into Turian space. That Primarch had better be still alive.

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Saturday, January 6, 2018

29 Prothean Designs


--> We got the data. Liara says that it is indeed plans for a weapon capable of defeating the Reapers.

The Mars Archives were overrun by Cerberus, commandos sent in to steal the same information Hackett sent us to collect. It seems the moment word of the Reapers’ arrival spread, everyone jumped at once. In the ensuing fight for the data on Mars, Lieutenant Commander Ashley Williams was critically injured by a Cerberus robot disguised as a scientist, the same infiltrator that opened the gates for the Cerberus strike team. The Normandy was launched in emergency, and lacks a full crew. At this time, a doctor is especially wanting.

While we have seized both the data and the Cerberus robot carrying it, it is unclear if Cerberus received transmission of some portion thereof (it is a large file). We've sent the information to Admiral Hackett, and will be presenting our findings to the Citadel Council alongside a formal and urgent request for immediate military aid. The Citadel is Ashley’s best hope for proper medical treatment. She has to hold on a few hours.

It seems Cerberus has thrown their customary habits of deception and guile out the blooming airlock. Their standard approach with the rest of humanity is one of subtlety, manipulating events from the shadows without leaving a trace. There was no trace of subtlety in the Mars attack. Their mole vented most of the main facility, killing almost everyone inside. The rest were slaughtered by the Cerberus commandos that assaulted immediately thereafter. So far as I know, Dr. T'Soni is the only survivor of that assault. Why Cerberus has abandoned all pretence of care for human life is beyond me. It's the basis of their entire ideology, their only claim to moral legitimacy, the assertion that they fight for Humanity's interests. Perhaps it should come as no surprise; they'd hardly be the first human cult of the civilized era that slaughtered humans in the name of the “Greater Good” of Humanity. The question is, why now?

Their method itself seems flawed. Why march in and slaughter everyone if all you really care about is obtaining the data? They could have just as easily had their infiltrator copy the data and slip away with no one the wiser. Trying instead to not only steal the data but also wipe the servers clean while slaughtering all Alliance personnel assigned to the archives tells us that the Illusive Man no longer simply thinks he knows better than the rest of Humanity, it seems we are no longer to be trusted even with our own defence.

But why would he object to us building this device ourselves? Perhaps he fears the likelihood of a joint operation with Humans and Aliens working together, with more potential for leaks and infighting. Perhaps he wants more than anything to ensure that it is Cerberus that enters in the eleventh hour with the super-weapon to save us all from the Reapers, Cerberus's crowning moment of heroism and triumph, with the lives of a few soldiers and scientists on Mars being seen as an equitable trade.

Whatever the reason, whether the Illusive Man is motivated by security interests, building the device in absolute secrecy to a degree that the Alliance will not be capable of, or if he was attempting to ensure Cerberus status as the saviour of the Galaxy, his means thereto tell clearly the cost. Whatever the Illusive Man used to believe and to stand for, he now sees human lives as being secondary to his primary goals. I had hoped when the Reapers came that whatever was left of Cerberus would set aside its aloof and hostile pride and unite with us. It seems that is not to be. Mars establishes two things: firstly, Cerberus is a force to be reckoned with, and secondly, that in this war, they are an enemy. Not the enemy, to be sure, but an enemy nonetheless.

This Prothean device poses substantial questions. The proposed construction will require tremendous resources to build, and despite its resulting power will be unlikely to exceed the firepower-to-investment ratio of standard combat vessels. The weapon may indeed be capable of destroying Reapers, but it will only be one such weapon, if we even succeed in finishing its construction; one weapon, one target for the Reapers to destroy, and boom, all of our last-minute efforts and resources pinned on one massive investment are gone in a single stroke. It’s been many years since the short story Superiority was required reading for military officers. It is true that we cannot hope to defeat the Reapers conventionally; in a straight-up fight we lose through insufficient firepower, in a running fight of attrition, they grow stronger as we grow weaker. In order to win, we have to cheat somehow.

This Prothean device, in order to fulfil its purpose, cannot simply utilize provided material through known methods. It will have to use either a technological trick, a secret scientific breakthrough as great as the discovery of mass effect technology, or instead tap into another power source, greater than what we can through normal means utilize. Maybe I’m drawing to much of a distinction between those two options. If it fails to do either of these things, then our narrow window of time would be better spent conducting emergency production of frigates and cruisers.

We don’t know a lot about the device yet, but Liara says that the plans are incomplete, as was its construction when the Protheans lost. It’s missing a piece referred to only as “The Catalyst.” Clearly a code word of some sort, we’ve no idea what the Catalyst is, but it had better be good. I hope we’re not making a big mistake.

My every instinct tells me that this is a losing proposition, that the only tactically sound option is to evade, “meet strength with weakness and weakness with strength.” But there’s nowhere to run to, nowhere the Reapers will not follow to hunt us down and destroy us. We have no choice but to stand and fight. And pray.

Launched as it was in emergency without a full crew, the Normandy is potentially vulnerable to insufficient engineer oversight. Ashley grabbed Joker, Adams, and a handful of maintenance and security personnel. Nothing like a full complement, all hands will be pulling long shifts in order to ensure the Normandy remains at peak efficiency. It's a lot to ask of the crew, but at time like this, we cannot afford a malfunction. There will likely be a great many Alliance personnel in our embassy at the Citadel who will jump at the chance to sign on to the Normandy. Not exactly regular, but at a time like this no one will care. We need every able-bodied man and woman engaged in this fight, and desk-workers everywhere will find themselves dropping their datapads and picking up tools and weapons, and the sooner the better.

Citadel is in sight, docking clearance granted. There's a lot of ships here.  Nimble and knife-like Salarian frigates, graceful and sleek-skinned Asari cruisers arrayed with glistening ribbons of light, ponderous Turian dreadnaughts with their signature wings and couched stance.  Let's see if we can't persuade the Council to put them to use.

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