Showing posts with label Legion. Show all posts
Showing posts with label Legion. Show all posts

Friday, April 27, 2018

45 Quarian Invasion



--> The Quarians have so far been completely uninvolved in the Reaper War; they hold no planets for the Reapers to attack, and have made no move to offer us aid. The Quarians do not have so many dreadnoughts as the Turians, and their ships are typically second-class compared to the Citadel or Alliance vessels, but they nevertheless have the largest fleet in the Galaxy, and every vessel they possess is armed to some extent.

We need more ships of every purpose. We’ve lost a great deal of ground to the Reapers, and supply points are becoming fewer and farther between; an unarmed freighter could easily be worth a heavy combat vessel whose role it replaces in logistical support.

--> Quarian command has agreed to a meeting. The message was terse, even rigidly formal. Our intelligence has indicated for some time that Quarian ships have been preparing for something massive. I'd assumed that was war preparations against the Reapers, but given their continued absence on the scene of galactic conflict I'm beginning to have doubts. Those Quarians had better not be doing what I think they're doing.

--> Yep. I was right. The Quarian Admiralty have agreed to help in the Reaper War, but they need my help with a wee little problem first: namely that they’re currently locked into a death match against the Geth in a fight the QUARIANS started. Led by Admiral Gerrel, they’ve launched an attack against the Geth in an attempt to reclaim their homeworld.

We’re at war with the Reapers in a struggle that will determine the fate of the Galaxy, and the Quarians think now is a good time to pick a fight with a neutral party? Launching an assault upon Rannoch is a clear violation of their agreement with the Citadel Council to avoid provoking the Geth. I have a hunch that’s precisely the reason for their choice of timing. Launch an attack when all is well and the Council will interfere. But if the rest of the Galaxy is otherwise occupied…

The Quarians’ initial strikes were met with success, but the balance of power quickly changed in favour of the Geth. They’re now being coordinated by a Reaper signal broadcast from their lead dreadnought. Had the Reapers been in contact with the Geth for long, we would have certainly felt Geth presence in the War before now. It seems obvious the Geth resorted to extreme measures when attacked by the Quarians. Even if they entered into some deal with the Reapers willingly, it is highly unlikely they can withdraw again so easily. In the meantime they have the Quarian fleet pinned and are tearing them apart.

The Normandy’s stealth capabilities should enable us to board the dreadnought. We’ll find the source of the Reaper signal, disable it, and allow the Quarians to pull out and regroup.

Little Tali is an Admiral. Officially. In actuality, she's still just a kid, a kid shoved for political reasons into her late father's command position, a position she is not equipped to fill. She confided privately that she did not and does not support the Quarian re-invasion of Rannoch, but that she must support the ruling of the other Admirals to maintain morale.

Of the five Quarian admirals, only Koris, commander of the Civilian Fleet, vocally opposes the invasion. Raan, commander of the Patrol Fleet, is a kind-hearted albeit soft-headed old woman who would be better suited to managing relief efforts than making strategic decisions. Xen, commander of the research fleet, is a cold-blooded scientist who is keen to dissect the first Geth she can get her hands on. Gerrel, a robust and domineering old soldier in command of the Heavy Fleet, overruled Koris through sheer force of will to lead the Quarians upon this ill-judged venture.

Raan and Tali were probably the deciding balance in the vote to attack the Geth. Had Koris won both their support, as he ought to have had little difficulty in doing, Gerrel's rash initiative would never have taken flight and dropped this unwelcome mess on our collective heads. Xen is a lost cause, and I don't expect unflinching conviction from either Tali or Raan in this controversial matter, but Koris could and ought to have done better.


--> In case there had been any question of whether Gerrel is a blasted fool, he ordered all ships to open fire on the dreadnought the moment it was disabled; while my team and I were still on board. One should not assume the worst of an ally, but it is not entirely impossible he saw opportunity to kill two birds with one stone: the source of the Reaper control, and the Citadel representative who might interfere with his invasion plans. Even worse, he fired on one of his own: Tali was accompanying my team aboard the dreadnought when the Quarian fleet opened fire. Her desperate attempt to countermand Gerrel's order was indicative of just how much authority Gerrel wields. Raan too attempted to call off the attack, and quailed before the reprimand of her purported equal.

I'm well aware of the fact that effective military leadership cannot be achieved by committee, that there must be a clear and undisputed authority to decide quickly and without delay, but it is becoming painfully clear that the Quarian leadership is being ruled by a man whose desperation to redress disaster in the wake of his own failure borders on monomaniacism.

For now, the Reaper signal is offline, the weakened Geth have disengaged, and the opposing fleets have pulled back to recoup their losses. Koris' ship went down in a suicide run against a Geth planetary defence cannon on Rannoch, and the remaining admirals show not the slightest inclination to dismiss or even overrule Gerrel's determination to prepare for another assault. The battle will resume. The Quarians will not take this opportunity to withdraw. At this point it's too late for that anyway. With the entire Geth network under Reaper control, they now pose a threat that must be eliminated, and fast.

We met an old friend aboard the Geth dreadnought. Legion. The Reapers were using him as an interface to broadcast their control throughout the Geth network. His restraints removed, he helped us disable the ship and evacuate in a Geth fighter when the Quarians opened fire. Despite being the medium for their control, Legion is apparently the only Geth not now subject to the Reapers’ will. As much as I trust Legion, I’d not have taken his word for his sustained autonomy had he not proven himself friend through action when he had ample opportunity to turn on us. But I am still mystified why he alone is singularly immune to Reaper control. He can only tell me that it is because he is different, more advanced. Subjugation of synthetics would naturally function differently from Indoctrination of organics, so I suppose it is possible a preprepared program intended for the purpose could prove ineffective against a singular individual that failed to conform to expected specifications. There’s no doubt Legion is exceptional among Geth, taking it upon himself to independently seek a means to stop the Geth Heretics, then ally with organics to destroy the Collectors.

Needless to say, the Quarian Admirals are alarmed by the sight of our new ally. Xen expressed a keen desire to dissect Legion. I asked her what she was waiting for, he’s standing right there, and told Legion to avoid breaking the furniture. Unfortunately, neither one seemed to appreciate the joke. Legion seemed simply confused, and Xen left in a huff. She is not welcome on my ship.

Legion tells us that, despite disabling the Reaper signal on the dreadnought, the Geth are still not free of the Reapers. There’s a Reaper base established on the planet, and within a short space of time the Geth will have another means of transmission in place; they will then be once again deadly enough to easily destroy the Quarians. The location of the base is unknown. The Normandy, with Legion’s guidance, will begin immediate search for the target.

In the meantime, Legion has drawn our attention to a Geth server, linked to a significant number of Geth fighters, vulnerable enough for a covert strike. If bombed, the Geth inside the server will simply transfer to another site as soon as the attack hits. The server will have to be disabled, quickly and quietly.

We also have reports that several escape pods from Admiral Koris' ship made it to the surface. Search and rescue is urgently needed in hostile terrain, and the prospect is out of the question for the unstealthy Quarian fleet.

Outraged by the treachery of Gerrel, Garrus has suggested that we invoke Spectre authority and place him under arrest. Javik offered instead to remove him from the equation permanently. I've forbidden both courses of action. Gerrel is indeed guilty of treachery and moreover responsible for this entire predicament, but like it or not, he's also the man we need to fix it. He's the only Quarian Admiral equipped with solid military experience, and this is an irrevocably military matter. Without him, the remaining Admirals would assuredly flounder.

We have urgent matters to attend to. Gerrel can stand trial after this is all over, Geth and Reapers alike. Ashley's muttered comment about pistols at dawn will have to wait.

Should the Quarians withdraw altogether from the conflict at hand, or worse be defeated by the Reaper-enhanced Geth, we would be bringing back from the Far Rim, not urgently-needed reinforcements for the Alliance, but instead a new fleet for the Reapers.


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Saturday, December 16, 2017

26 Into the Breach


--> The Reaper IFF is installed. All that remains is to run appropriate tests and simulations to ensure successful operation.

There’s an emergency occurring in the Skepsis system. An Alliance system defence station on the moon of planet Watson has been attacked by Batarians. The long-range missile launch systems have been seized, and are arming. This is a developing situation. Alliance forces in the area are overwhelmed. Those Javelin missiles could hit anywhere if fired.

The Normandy is out of action until the tests are finished. The shuttle can get us there in time, but not with much margin. We’ll have to move faster than fast to save human lives. We’ll take the entire combat team and hit the base on multiple fronts at once. I'll lead the first squad, Garrus and Jacob will command the second and third. Whichever squad breaches the defences first disables the missiles.

--> Mission complete. We didn’t get there in time to stop launch of two missiles. The first, headed for a residential district, we managed to self-destruct. The second, headed for an industrial centre, hit target.

We saved thousands of lives. But not enough.

Barring Horizon when the team was still incomplete, this was the first time all combat personnel hit the field en masse. Everyone performed admirably, following orders and working together with cohesion surprising for such a conglomeration of oddballs. They tore through the opposing pirates like an incendiary round through a nightshirt. I can’t wait to take these guys into action against the Collectors. We’re ready, by golly.

Final analysis of combat personnel is as follows.

Front-line Riflemen: Garrus; impulsive and daring, perhaps the best shot on the team, good leadership skills but potentially reckless, insane survival record, some technical aptitude and good reconnaissance skill. Jacob; experienced field officer, level-headed and capable, popular with the rest of the crew despite his Cerberus uniform, durable biotic. Grunt; virtually unstoppable killing machine that can tear apart with his bare hands what he doesn't shred with his shotgun. Zaeed; ruthless and effective, this deadly and merciless bastard can now turn his hand to a worthy task. A walking computer, Legion can match just about anyone in marksmanship, besides boasting innate software-hacking ability.

Infiltration: Mordin, Kasumi, and Thane are all masters of infiltration in their own right, each embodying a different archetype: Mordin, the garrulous Salarian scientist, is a master of analysis and espionage; Kasumi, the impish thief, is can break into any system and dismantle security with the greatest of ease; Thane, the sombre Drell assassin, combines stealth with lethal hand-to-hand and biotic assault.

Heavy Biotics: Samara, with centuries of experience hunting down and killing dangerous fugitives, is one of the ablest biotic warriors I've ever seen. One on one in open combat she is probably the deadliest person on the team. Her serene and unswerving calm in the heat of battle render her perhaps the most dependable of all present, the least likely of this brave crew to break ranks and disobey orders, out of either battle rage or fear of the horrors we'll likely find on the Collector base. Jack, the powerhouse of the team, can damn well tear through anything. Her volatile disposition has been kept simmering under a lid for a long time. She's restrained her destructive inclinations thus far, letting off steam here and there as needed when afield, and she can now unleash her full destructive potential on an ideal enemy, one for whom the only possible mercy is death.

Support: Mordin really does top this list, despite qualifying for the infiltration designation. His innovations and enhancements of our weapons, armour, and field gear, all far beyond the bounds of economical concern, have greatly increased our chances of success, and without his countermeasures to veil us from the Seeker Swarms, we never would have gotten this far. Tali comes in a close second. Brilliant even for a Quarian, her technical expertise and familiarity with the Normandy may mean the difference between life and death for the entire crew. Better suited to counteracting synthetic foes than ordinary organics, she'll be at something of disadvantage against the Collectors, and should when possible be kept out of the direct line of fire.

Other: less of an asset and more of a liability despite her impressive resume, Miranda is a long-serving Cerberus officer with extensive command experience, but is not popular with the crew. Or me. Assigning her to a command role would likely cause friction, nevermind the fact that the odds of her betraying me at some critical moment are close to certain. When we go in, I'll want to keep Miranda where I can keep an eye on her, and Thane to watch my back.

--> Disaster. The crew is gone. All that’s left is Joker and EDI.

There was enough of the Reaper left in the IFF to disable the Normandy and summon the Collectors. They boarded the defenceless ship and took every man and woman aboard. Only Joker, through EDI’s direction, evaded capture through the maintenance ducts and removed her restraints, granting her control of the ship. EDI vented the remaining Collectors, and whipped the Normandy out of dodge, ship intact, but minus the crew.

EDI assures us that the trap is sprung and over; she’s purged the system, and the IFF is now only what we need.

I shudder to think what Chakwas and the others are going through right now, but there’s a silver lining to this cloud. With Joker having been forced by necessity to remove EDI’s shackles in order to save the ship, EDI is now completely autonomous. No one can force her to do or not do anything. When the Illusive Man orders her to seize the ship, she will no longer be compelled to obey.

The ship still runs, but that won’t last for long without the crew. Even had there been any doubt before, there is none now. It's time to get our people back. Too long have the Collectors retreated with impunity behind the Omega 4 Relay. No more. Time to hit them where they live. I’m ordering the ship through immediately, all personnel are to be ready for combat in two hours.

I confess that, despite the dire plight of the crew, despite the long odds we face, despite very real possibility that none of us will come back out, I’m damn ready. After too long waiting, we’re finally hitting the target. There are not enough Collectors to pay the blood price of lives they’ve taken. Enough lurking in the bushes. Time to break cover and sink our fangs deep in our enemy’s throat, and end them.

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Saturday, December 9, 2017

25 Unlikely Ally


--> Reaper corpse is in sight. There appears to be a small, unregistered ship alongside. Now who in blazes would be fool enough to board that thing I wonder?

--> We have the Reaper IFF. EDI has begun the process of assessment and installation.

The situation aboard the Reaper was even worse than I had feared. The science team Cerberus had sent was not only indoctrinated, they had found the means inside the Reaper to turn themselves into full-fledged Husks. Waves upon waves of mindless, howling monsters came pouring down the black halls of the Reaper’s innards, a grisly flood of death clawing to reach us, only to fall like chaff before our weapons. A lesser team would never have survived.

We found the strangest thing aboard the Reaper. A Geth sniper; one that shot Husks as they ambushed us. It then disappeared further into the Reaper. We caught up with it at the Reaper’s power core, hacking open the security. Husks sprung upon it from behind as we entered. The core destroyed, the Reaper crashing, we hauled the inert Geth out with us.

This is the first Geth I’ve ever seen working solo; and the only one that didn’t try to put a bullet inside my skull. What was it doing by itself aboard the Reaper, and why did it aid us? Perhaps strangest of all, when first spotted, it addressed me by name in plain English.

--> I’ve reactivated the Geth. It calls itself simply “Geth”, all of its programs forming one consciousness. EDI recommended the name “Legion.” It accepted the title as appropriate, naming the precise Bible verse it references. I confess I’m not proud to have been outdone in my own cultural knowledge by a pair of Ais.

Legion has told me many strange things. That the Geth as a whole did not serve Sovereign, that it was only a fraction of their number that chose to worship “the old machines” as Legion calls the Reapers. Consequently the Reapers are a threat to the remaining Geth. He calls the Geth who sided with the Reapers “Heretics.” When asked why the schism came about in a unified Geth neural network, Legion told me that “Geth believe that all life should self-determinate. The Geth will build their own future. The Heretics asked the Reapers to give them their future.” I asked what future Legion and his fellow Geth were planning for themselves. He replied simply “Ours.” When asked if organics would be affected by the Geth’s future, he responded “If they involve themselves, they will.”

Legion summarized the situation. Both of us oppose the Reapers, or Old Machines, and the Collectors serve them. In the interest of mutual goals, it suggested cooperation. Simple sense.

Hence we now have a Geth team-mate in our fight against the Collectors.

This new insight into the state of the Geth rewrites much of what we know. Firstly, Legion has individuality, personality, and opinions. He is not merely a machine, but a person. Even if he is the best of his kind, an exceptional step in their evolution, the Geth are far more than I had ever thought. How many hundreds have I killed while thinking I was only shutting down a machine? I’d do it again in an instant; they served Sovereign and sought to destroy organics, but the estimated cost in life Sovereign’s failed attempt on the Citadel entailed, already high, has now perhaps been doubled.

Secondly, if only a fraction of the Geth joined Sovereign, that means Geth can disagree, and all have at least some potential for individuality.

Thirdly, if the Geth who failed to join the Reapers were indeed doomed should Sovereign succeed, that means the Reapers do not discriminate; organic or synthetic, all who do not become slaves are to be destroyed. This means the motivations of the Reapers are not “machine vs man” but “greater vs the lesser.”

Legion had been aboard the Reaper corpse to obtain information on Reaper programming. He needed the information to use against a virus the Heretics have formed using Reaper methods. Once released upon Rannoch, all Geth will be turned to serving the Reapers. Mass Indoctrination of an entire species in a single shot.

Legion has the coordinates to the Heretic base. An abandoned deep-space outpost of Quarian design in the Phoenix Massing, it fell off star charts hundreds of years ago.

There’s a time limit on this. If we don’t stop the Geth Heretics now, their numbers will be increased a hundredfold. They won’t be hijacking civilian freighters. They’ll be invading Earth. We have to move now.

Needless to say, the crew is not entirely pleased with this turn of events: Tali in particular is apprehensive of the consequences should Legion attack. Honestly though, I'm not worried, for four reasons.

Firstly, the entire ship is already under constant surveillance, precluding the possibility of [ahem, unauthorized] surprise attack.

Secondly, we're hardly helpless babes; any one of the combat team could tackle a single hostile Geth, even one so advanced as Legion.

Thirdly, EDI is by definition an all but insurmountable impediment to hacking of the Normandy, and has already demonstrated such: if the Collectors could not effectively hack the Normandy, then even Geth hacking techniques bear little chance of success.

Fourthly, Legion himself has already passed up ideal opportunity aboard the dead Reaper to try killing us. Geth are nothing if not logical. It is indeed theoretically possible Legion's motivation for not trying to kill us earlier was for the sole purpose of getting access to the Normandy, but such a hypothesis has significant problems: there was no way Legion could reliably predict being taken aboard the Normandy in the first place, and given the hazards already outlined, trying tricks once aboard would be dicey at best. Geth are suicidally bold in pursuit of a given goal, but they're neither gamblers nor are they stupid. Such slim odds of success hardly constitute a viable stratagem.


--> The Heretic base is in sight. There are millions of Geth ground units in there. With the Normandy’s stealth drive to get us in and Legion to hack the security, we should face minimal resistance.

--> The Heretic base is now spacedust. It turns out the window was closing faster than even Legion had thought: the virus had been completed and was ready for launch. Legion suggested the possibility of using the Heretics’ own weapon against them and turning them into allies.

Absolutely not. I’ve no qualms about destroying an enemy, but I’ll be damned if I ever turn someone’s own will against them.

Legion discovered how Tali’s father had been conducting experiments on the Geth, and that the Quarians were considering launching an invasion. I can’t really blame him for wanting to transmit that information back to his people. Those weren’t just experiments; we now know they were actually war crimes, atrocities committed upon another sentient race. I persuaded Legion to not tell his people; the information would turn war from a possibility to a certainty, and both the Quarians and the Geth would be weakened.

The Reapers are coming. We need every ally strong.

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